#ifndef _XPLAYERCONTROLLERBASE_H
#define _XPLAYERCONTROLLERBASE_H

class XPlayerControllerBase
{
public:
	XPlayerControllerBase(int layout);
	static int createPlayerController(void); //factory method
	virtual void setPlayerUi(void) = 0;
	int layout() { return m_layout;}

private:
	int m_layout;
}

#endif
